A refreshingly simple data-driven game engine built in Rust
A refreshingly simple data-driven game engine built in Rust
A Creative Coding Framework for Rust.
A GPU-rendered terminal emulator with inline 3D graphics 🐀🧀
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Rust for native business logic, Flutter for flexible and beautiful GUI
Cleans dependencies and build artifacts from your projects.
A reimplementation of the minecraft server in rust.
Copper is an operating system for robots - build, run, and replay your entire robot deterministically.
Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
Local AI assistant, dreaming explorable worlds.
A networking library to make multiplayer games for the Bevy game engine
A straightforward stateful input manager for the Bevy game engine.
Hierarchical state machines for designing event-driven systems
Proof-of-concept time-travel debugger for the Bevy game engine, built using Rerun.
Input manager for Bevy.
An integration to render vector graphics with Vello in the Bevy game engine.
Yet another block/voxel game; in this one the blocks are made out of blocks. Runs in browsers on WebGPU+WebAssembly.
The Stardust XR server, required to run and connect clients
Bevy plugin for localization using Fluent.
Make xenharmonic music and create synthesizer tuning files for microtonal scales.
🍩 GPU particle system & editor for Bevy
Renzora Engine is a modular cross-platform rust game engine using Bevy
A malleable application framework
adds trait queries to the bevy game engine
2D particle system with custom material traits. Works well in wasm webgl2 and mobile
A Bevy helper to easily manage resources that need to persist across game sessions.
Reinforcement Learning environments with Bevy
LunCo: virtual universe to design real space missions 🌎🚀🌚
dear-imgui-rs is a Rust bindings ecosystem for Dear ImGui, featuring docking support, WGPU/GL/Vulkan backends, and a rich set of extensions (ImPlot/ImPlot3D, ImGuizmo/ImGuIZMO.quat, ImNodes, imgui-node-editor, ImGui Test Engine, file browser, reflection-based UI).
A modern Rust + wgpu renderer for Resonite.
Experimental visualizer for dense buildings in RMF
A Dear ImGui integration for the Bevy game engine.
A Ragnarok Online Client written in Rust and Bevy
🦀 A small video game developed in Rust with Bevy framework targeting both desktop and WebAssembly (browser)
Volumetric clouds in Bevy based on Horizon Zero Dawn
The Sandbox Generator & Virtual Table-Top for OSR RPGs
Rust library for symbolic and numerical computing: parse string expressions in symbolic representation/symbolic function and compute symbolic derivatives or/and transform symbolic expressions into regular Rust functions, compute symbolic Jacobian and solve initial value problems and BVPs
moon-lol 是一个基于 Bevy 引擎开发的《英雄联盟》复刻项目。该项目利用 Rust 语言的高性能和 Bevy 引擎的现代 ECS 架构,实现了对 LoL 资源文件(WAD, PROP, TEX 等)的解析加载,并初步构建了战斗系统、技能系统以及 UI 界面。
A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.